ChessMate · Finalist (261 teams) · Hack the North · Sep 2025
Finalist (261 teams) · Hack the North · Sep 2025
Why it won: Under the board a small crane drags an electromagnet around, the same mechanism that moves a 3D printer's nozzle. The hard problem is sync: the wooden board and the digital game must never disagree, even with an ocean between the players. Solve that, and the screen disappears; chess goes back to being something you touch.
Built by Joshua Xue, Omar Khamis, Juan Reyes, Neel Patel
Built with
agentsainextjs